•Buffer – A buffer is an area in a computers memory to
store data. If it is a single piece of data, such as a number or a single character, then
its storage space is usually not referred to as
a buffer. The real definition of a
buffer is somewhere where data is stored temporarily,
but the term buffer is often used more loosely.
•Pointer – Pointers point to something in the computers
memory. Everything stored in a computer is stored as a number, including pointers. A pointer is a number that is the references another place in memory by its address.
•Denial-of-service – Sometimes if a program is needed by
multiple users (on a network, for example)
and an attacker crashes it, no one else can access it.
•Core dump – A core dump occurs sometimes when a program
crashes. Basically, everything that was in that program’s memory is written
out to an unprotected file, and sometimes this
data is security-sensitive.
•Address – An address in a computer’s memory is the same
as the address in a mailbox. If your box number in the mailroom is 232, then 232 is
called your address. The same is true for data and programs stored in a computer’s
memory.
•Bit – A computer stores numbers using bits. A bit can be only one of two things: a 1 or
a 0.
•Byte – A byte is an 8 bit number, such as 10011110. A byte can store a number from 0 through 255, or 00000000 through 11111111 in
binary.
•Compiled – A compiler takes the source code a programmer
has written and turns it into code text that
a computer can easily execute. Code
text is a sequence of instructions for the computer stored in memory.
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